With 8+ years in game development, I specialize in Unity and Unreal Engine, with a proven track record as a dynamic team lead. My portfolio reflects expertise in game design, programming, and project management. Pursuing a Game Production course at Future Games, I'm driven to elevate player experiences and contribute innovatively to the industry.

Mechachain

Category:

Battle royale multiplayer shooter game

Client:

Kevuru games

Duration:

5 months

Introducing Mechachain, an exhilarating multiplayer battle combat game set on distant planets like Mars, where players engage in fierce battles to collect mechanium. During my tenure at Kevuru Games, I played a pivotal role, developing a robust multiplayer framework and REST API for scalable development. Leveraging the Mirror plugin, I implemented a server-authoritative multiplayer solution, ensuring an immersive and scalable gaming experience.