Game Producer with 8+ years of experience in Unity3D and Unreal Engine, combining deep technical knowledge with proven leadership in Agile and Scrum environments. Successfully managed and mentored cross-functional teams of up to 18 members, delivering mobile titles with 10M+ downloads from concept to global launch. Skilled in leveraging tools like Slack and Jira for efficient sprint planning, backlog management, and data-driven decision-making. My dual expertise in Unity and Unreal drives my passion for technical production, enabling me to bridge the gap between creative vision, technical execution, and business goals.

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